[Last modified: October, 18 2024 07:47 PM]
Things I may change about to account for my positionality
I come from China, and I am from the working class. My participants are nearly all young Chinese females from similar class. Also, I am lesbian, and many of my participants may be lesbian, too. We may all be from a subculture background, such as AGC, Chinese online literature, or a popular game such as King‘s Glory fandom.
I am also one of the sophisticated members of this sub-cultural circle of language roleplay. I have stayed in this sub-cultural circle for nearly ten years and have my own experience, opinions and, to some degree, biases. Also, I have personal preferences in particular zones like Chinese traditional culture (original and fandom), contemporary literature original and fandom, game fandom, and Western fantasy original and fandom (like Harry Potter fandom) . So, the first range of my participants may be all from these little circles and sub-branches of language roleplay.
First, I think I should expand my range of participants to include people who are used to the Korean Kpop fandom language roleplay, Otome game language roleplay, and a famous classic branch of this subculture called “blc”, which means acting like gay online and start intimate relationships with each other (in this sense you can act as your original character, you can design him as suitable or left, how old he is, what occupation he has, and tell his own life story, however, players in this branch are younger than other branches, this is one of the points that what I want to study, many junior high school and high school students are its members), or you can choose a fandom way like act as famous virtual roles in boy love creation (mainly online novels, animations).
Second, I should clarify what kinds of joy language roleplay could offer different players. Someone may enjoy the process of literature creation. At the same time, others may enjoy the feelings of socializing immersed (or want to find a girlfriend in this subcultural circle!), want to escape reality and even see this hobby as a psychological dependence, or just play for fun.
Third, while most of the female players are inclined to have a female utopia in this circle (so do I), I must consider some male players and consider whether the domination of female players and their exclusion of male players can cause inequality.