Game Jam! Sessions

All sessions are an hour long and will take place on MS Teams unless stated otherwise.


Monday 25th

11:30 Kick off Session: welcome to the event, how it’s all going to work, meet the organisers and ask questions

12:00 Game Concept Design with William Sykes: How can we create and represent ideas for games, and what should we consider when designing a game concept (duration 90mins)


Tuesday 26th

12:00 New here? Come this way: two presenters with an overview of two beginner friendly development tools (Twine and H5P with Geraldine Foley and Janina Dewitz)


Wednesday 27th

14:00 Playtest session 1 at UCL East (in person!): Are you interested in the Ethics of Generative AI? Do you enjoy games?
We are running in-person playtesting sessions at Marshgate, UCL East, for a game developed with students as part of a ChangeMakers project, and are looking for willing participants to try it out.
Limited places – Click to register

15:30 Games and Learning with Samantha Ahern
In this interactive session we will experience and explore the differences between games based and gamified learning. When and why it’s important to differentiate.
Location: UCL East, Marshgate, room 511


Thursday 28th

12:00 Playtest session 2 at UCL East (in person!) – See Wednesday for details

13:00 Game Design Basics with Scratch with Stephen Thompson
Scratch provides a very easy to use programming environment and resources to create and share simple games very quickly. This session assumes no programming knowledge (Scratch was designed for teaching children to code). More advanced coders may also find it useful as a quick way to prototype games and collaborate with others.


Friday 29th

13:00 Python Escape with David Perez-Suarez and Janina Dewitz
A tale of breaking out of the ordinary by breaking into boxes and what we learned from the experience.


 

For more session info, see our Teams space.

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