It is Sunday night at the end of week 1, and the deadline is fast approaching. Here is what you need to do…
Submitting a physical game 🎲
Your submission must have the following:
- The name of the game
- An outline and instructions of how to play your game
- Any game assets, such as a game board or cards, need to be in a common file format, such as PDF, that can easily be printed out and assembled without too much trouble
- Answers to the following questions:
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- What does your game aim to teach or assess?
- What did this project teach you about making games?
You can use one of the following platforms to share your game:
- UCL Reflect (if you do not have a personal blog, you can request one here but do so at the start of week 1 as it can take a couple of days)
- UCL MyPortfolio
- OneDrive / Google Drive (make sure documents and folders are set to be publicly accessible!)
- A public Github or Codeberg repository
- Create a Downloadable project on itch.io
Create a post in the Game Jam Submissions channel on MS Teams. Post the answers to the two questions about your game and what you have learned and the link to your game for other people to play.
Submitting a digital game 🕹️
Your submission page must have the following:
- The name of the game
- An outline and instructions of how to play your game, including things like key bindings
- Answers to the following questions:
-
- What does your game aim to teach or assess?
- What did this project teach you about making games?
You can use one of the following platforms to share your game:
- Upload to itch.io (this takes all game formats, except for MIT Scratch and PlayCanvas)
- HTML pages from Twine and H5P can be hosted in a Github or Codeberg repository
- Twine or H5P all-in-one html games will also work on your personal hosting space (if you have your own web domain space)
- You can publish GDevelop games to their own https://gd.games/ platform
- For MIT Scratch or PlayCanvas, share the URL to the page where your game can be played
Create a post in the Game Jam Submissions channel on MS Teams. Post the answers to the two questions about your game and what you have learned and the link to your game for other people to play.
Publishing games on itch.io
The easiest and fastest publishing solution for (almost) all games is the gaming community site itch.io. It is free to use for small non-commercial projects, but it requires you to set up an account. We have created this page of stp-by-step instructions for uploading and publishing your project to itch.io.
What to do if you don’t wish to use itch.io
Non-itch.io options:
For Twine, Lumi/H5P and anything else that is a single HTML file, use itch.io or one of the following:
- Github – see https://elearningtechie.github.io/LH7/h5p.html (github process is the same for both tools)
- Codeberg pages – https://codeberg.page
Ren’Py – see the documentation at https://www.renpy.org/doc/html/web.html
GDevelop – publish to gd.games
MIT Scratch – publish on the Scratch website and (optional!) embed in Reflect, MyPortfolio or similar
PlayCanvas – see their documentation https://developer.playcanvas.com/user-manual/publishing/web/self-hosting/ or publish to PlayCanvas and (optional!) embed in Reflect, MyPortfolio or similar
Godot, ct.js or Unity – to our knowledge there are no easy and/or free alternative to itch.io to make your games playable in the browser