In this presentation we will describe our research into the implementation of Virtual Reality into the undergraduate curriculum at UCL School of Pharmacy using custom in-house developed software. The software was designed using Unreal engine to create digital twin models of existing state of the art equipment at UCL to enable undergraduate students to use it and enhance existing practical’s by bringing the equipment to the students in these. The presentation will describe the journey into how we achieved this and the feedback from the students. We will also outline current developments such as a virtual centre for international collaboration and our future roadmap as to its implementation across UCL